Almighty Video Game Designer

Chapter 156 - Qiu Bin’s Uncertainty



Back at his experience store, Qin Bin continued to polish some aspects of Demon Slayers 2.

This game had been in production for quite some time and the core gameplay was more or less complete.

But upon considering the effects it would have on Demon Slayers after release, Emperor Dynasty Entertainment held off on releasing Demon Slayers 2 and chose to keep it in development instead.

It was a difficult situation as Demon Slayers was still capable of making more than forty million RMb a month, there wasn’t a need to kill off the previous game yet.

As the successor, Demon Slayers 2 had some improvements in terms of combat. From pure card combat to a horizontal combat. Players can use different abilities as usual, all they have to do differently was to modify the positions of their characters.

Of course the characters were also upgraded from cards to 2D models. But as a Xianxia themed mobile game, the characters would be throwing items at one another to attack and had no need to move.

There were still some differences between this and Soul Hunters from the previous world, but all in all it was slightly worse than Soul Hunters.

Chen Mo didn’t have the backing of any popular animes or novels. Many who were interested in Japanese culture weren’t aware about this theme either, not to mention Chinese players!

Qiu Bin was confused, what was going on?

Could it be that Chen Mo was so good that he could make a card game without an IP?

That’s not possible!


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