Chapter 168 - Many Lies
The interview lasted two hours, and every trap Han Lu laid down had been dealt with by Chen Mo. Han Lu even felt that Chen Mo was the one trapping her.
Han Lu decided to leave when she exhausted all her questions.
“Thanks for having me today.”
Han Lu was bothered by the fact that she was alright even though she didn’t get a single serious answer.
Chen Mo replied, “You’re welcome. I hope you’ll do justice to this interview, and show my love for the players to them.”
Han Lu said goodbye before leaving the experience store.
She had written down plenty of notes, but after reading it through again, it didn’t seem like she had much useful information written down at all.
But the popularity of Warcraft and Onmyoji gave Chen Mo a pressure to hire more staff and get a better working environment.
It was quite terrible to have Zheng Hongxi and Qian Kun work in an environment surrounded by players.
Moreover, Chen Mo had a lot of cash in hand following the release of Onmyoji.
Warcraft had 5.7 million sales so far, bringing him six hundred and thirty million RMB in revenue. Onmyoji brought in two hundred and sixty million in revenue a month. These two games formed the majority of Chen Mo’s income.
Chen Mo could barely bring himself to look at the revenue other games brought in as games like Tale of Wuxia contributed peanuts to his income.
Warcraft cost the most in development cost among all his games. It cost more than eighty million including all the cinematics. Onmyoji was much cheaper at around twenty million. And when taking out the promotion and advertising costs for the games, Chen Mo had around seven hundred million at hand.
Of course, most of this money came from Warcraft. Warcraft was doing quite well because of all the new RPG maps, but the sales were sure to slowly slide down in the future.
It naturally had less players as an RTS game. Moreover, Thunderbolt Entertainment had limited impacts overseas, and couldn’t reach the levels of advertisement as Blizzard in his previous life which caused its relatively lower income.
Luckily, as Warcraft’s growth slowed down, Onmyoji’s growth just began. Chen Mo estimated that Onmyoji’s revenue next month would be even higher as he hoped for five or six hundred million RMB.
Chen Mo now had a lot of cash at hand. Chen Mo could now afford to make triple A PC titles that would cost around forty million USD.
The development cost of VR games was usually ten times more than PC games. It would cost him two hundred million USD to port a triple A PC game to VR, which would be very risky.
As Chen Mo now had more financial freedom and three capable assistants, he can consider his next move to expand his brand.