Almighty Video Game Designer

Chapter 190 - : Impossible to Become Popular



Many were tagging Chen Mo on Weibo.

“This map called Holy Land is pretty good, maybe give an official endorsement?”

“I recommend Holy Land too.”

“@Chen Mo, it’s a new year and time to make new games! Stop slacking off, my wallet can’t take it anymore!”

“@Chen Mo, please make a nice, non-scammy game like Warcraft. Please stop trying to milk my wallet with scammy games!”

Chen Mo was surprised to find that many diehard fans as he looked through his tags.

And there were many who were waiting for yet another high quality game.

“Oh is that so. I’ve learnt something today!”

“So I think Chen Mo made a mistake. He went too far just to create a unique Western Fantasy game, but he never considered if the players would accept it. The artstyle in particular is too out there! Just take a look at Emperor Dynasty Entertainment and Zen Entertainment, none of them dare to do this!”

“Incredible. I’ve learnt so much from your analysis!”

“I think Chen Mo’s game will be profitable, but it’s not going to be much, possibly just breaking even. There’s no way this game will be as popular as his previous ones. Perhaps it’ll be well received in a niche community, but there’s no way this game will get popular.”

“Thank goodness for that!”

Many were talking about Chen Mo’s new game, industry professionals and players alike, but most of them didn’t expect too much from it.

The reasoning was simple, they thought that third person RPG games were one of the most ancient types of games, verging on extinction.

Moreover, the potential for these types of games have more or less been fully explored as the industry was dominated by first person games. How many players still liked ancient single player RPG games like these was a question that remained to be answered.


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