Almighty Video Game Designer

Chapter 196 - Seventeen Difficulties



“I don’t believe that either. If Diablo sells over five hundred thousand copies, no. Ten thousand copies, I’ll eat my monitor!”

“I’ll eat my USB drive!”

“I’ll eat my coffee mug!”

“Why don’t you guys just go for one hundred million sales? That way you guys don’t have to do anything. What’s the point of going for eight hundred thousand if you don’t want to eat anything anyways.”

“I’ve written down the names of the posters, I’ll be going after you guys when Diablo makes it.”

“Look at the brain dead Chen Mo fan.”

“So what if I’m a brain dead Chen Mo fan. Think about it, haven’t all of Chen Mo’s games done extremely well?”

“He really has lost his marbles! You can keep singing the songs of praise, I’ll be taking my leave.”

Moreover, more and more players started developing and exchanging builds and strategies based on abilities and special equipment.

“How to deal more damage”, “output order”, “ranking various equipment”, “techniques for grinding gear” started replacing discussions like “story”, “how to play”, and “game quality”.

The staff who doubted Chen Mo finally understood the intentions behind the design.

The players were really confident in the game, waiting for its release to give the other players a big surprise.


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