Chapter 207 - Don’t Starve Released
Chen Mo sketched as he walked out of the office towards the experience store.
As he was working on Reaper of Souls and Don’t Starve recently, most of his time was spent in the office discussing details of the game. However, he would periodically check on the experience store and sometimes get some peace and quiet in his office on the second floor.
Chen Mo was caught by Zou Zhuo and Chang Xiuya as he stepped his foot into the experience store.
“Hey, the manager’s here.”
“Manager, there are many players discussing about the post game of Diablo on the forum. Have you seen it?” asked Chang Xiuya.
Chen Mo nodded, “Yes I have.”
Chang Xiuya continued asked, “What’s your plan then, manager? Although I don’t have a good grasp on the situation, I think the players want to spend more time in the game and provided a lot of suggestions to do so.”
Chen Mo sat on the sofa and flipped through a random book he grabbed, “I’ve looked at most of the recommendations, and none of them are worth considering. Diablo’s DLC is in works with new content and gamemodes, I’ll announce it soon.”
“Geez, I don’t understand the intent behind a game like this. Why didn’t he just spend his time on a Diablo DLC? It must be his young creative blood acting up.”
“I think so too. Look at the graphics, it predominantly uses black, the proportions of the character, and this weird art style. I think this is Chen Mo’s play thing, why else would he not do any promotion of this game.”
“Whatever, I’ll pretend I never saw this.”
“I tried it out, and the game is actually quite interesting. The introduction said players could push the players’ creativity to their max. Remember Plants vs Zombies and Warcraft?”
“I don’t think Chen Mo did this. Maybe it’s something an assistant made for practice? And they put it onto the store to take my money?”
“… I believe in Chen Mo’s character.”
“Alright, I’ll try it out just because it’s Chen Mo.
Although many players managed to ignore the game, a large portion of the players forked out money to buy the game. Other than trusting Chen Mo’s brand, a portion of these buyers bought it because it had a clear source of enjoyment with a unique art style.
As a self-proclaimed sandbox game with survival in mind, could the game be as fun as cited in the introduction?
This was a question on the minds of many.