Almighty Video Game Designer

Chapter 233 - Thousand Hells Beta Test



Chen Mo and Lin Xue went through a simple tutorial before they officially entered the gates of hell.

There were a few low level demons that had to be defeated to save a few villagers to complete the quest.

After saving the blacksmith and shopkeeper, these functions were unlocked. Of course, there weren’t many functions available, most likely unlocked in the future.

As they entered the gates of hell, countless illusions surrounded the two of them as if they were transmigrating to a new world. This was just actually just a loading screen.

However, a large group of demons charged towards them the moment they finished loading.

There were tiny baby skeletons, skeletal birds flying in the sky, demon snakes with many teeth, giant scorpions with their stingers held high…

Chen Mo used his Volley ability to rain down arrows from the sky at the monsters.

And to be honest, VR and PC felt completely different.

After checking out Thousand Hells, Chen Mo had a good idea of what the final game would look like.

It would be a very mature VR game, even if it wasn’t hugely popular, it’d be slightly popular at the very least.

There was nothing much to complain about the gameplay. It wasn’t any worse than a successful VR game like Tale of the Sword, and could compete on the same grounds as some overseas VR game.

Yan Zhenyuan’s idea of a hack and slash VR game was really well thought out, and was something that was executed particularly well.


Tip: You can use left, right, A and D keyboard keys to browse between chapters.