Almighty Video Game Designer

Chapter 44



Chen Mo explained, “What I meant was that your thoughts are very conservative. There were basically no new points added in the two design documents, all you did was expand on what I had.”

“Uhh…” Su Jinyu was confused. Chen Mo did emphasise on doing it her way when he handed the design document over to her, but she didn’t think too much of it.

In most cases, video game designer assistants usually performed repetitive tasks. Moreover, most video game designers did not like their assistants making any changes, no matter how small.

Therefore Su Jinyu chose to just expand on what Chen Mo had already done, without adding anything to it.

But that was the exact opposite of what he requested. Chen Mo wanted her to add her own thoughts to it.

Chen Mo said, “Don’t worry, I’ll give you another three days. Remember, I want to see your thoughts.”

After a week, the update for Plants vs Zombies was finally done!

Chen Mo installed it onto the computers in the experience store before anything else, so that Wen Lingwei, Jia Peng, and the others could playtest it for a few days, and let him fix any errors that were present.

When Chen Mo felt that there weren’t any more problems, it was submitted onto the official market.

Soon, the players for Plants vs Zombies were downloading one after another when they realized there was now a new 40MB update.

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“Hmm? There’s a new update for Plants vs Zombies?!”

“Giving updates for a standalone game, how nice!”

“Insane. What’s being added in this new update? Is there going to be new plants or zombies?”

“Hey take a look at the description. They’ve added developer tools and a versus mode!”

“What the? Is that true? I’ll go take a look!”

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The players were downloading the update as soon as they could. The player discussion forums for Plants vs Zombies also earned it a lot of attention as they were discussing the completely unexpected update.

In the parallel world, standalone games like this usually wouldn’t receive updates, as the players wouldn’t pay twice, and the game designers didn’t want to do something for free, either.

Video game designers in this world hadn’t figured out DLC yet!

Moreover, Plants vs Zombies had been released for just under two months. Although it was still quite popular, the first bunch of players were already sick of the game, despite the continual influx of new players.

Weren’t they a little bit too enthusiastic for the new update?

 


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