Chapter 84 - Differentiating Oneself
Chapter 84: Chapter 83 Differentiating Oneself
Take Emperor Dynasty Entertainment for example, Emperor Dynasty gaming platform had tens of millions of active users a month, and times would reach more than two million concurrent active users.
If these players wanted to play a game by Emperor Dynasty Entertainment, they’d have to log into Emperor Dynasty gaming platform, and naturally would see the other games promoted on the platform.
There were many players who only played games by Emperor Dynasty Entertainment, rarely hesitating when buying games or in-app purchases.
Chen Mo did have players like these, but the number was just too low. Most of the players wouldn’t care about Chen Mo’s next game, and it would be even more unlikely for them to buy or play a game because it was ‘Chen Mo’s work’.
Deep down, Chen Mo knew that he couldn’t just make games, and would eventually have to work on his own distribution channels. In fact Chen Mo would eventually have to make his own gaming platform to gather all his games.
Moreover, many games require a huge player base to be able to profit.
Chen Mo currently had two goals in mind, developing ‘Thunderbolt gaming platform’, notifying those who own the Thunderbolt game pass about said platform, and get players from other platforms to join this platform.
Just like blizzard.net, Tencent’s TGP, and Wechat games from his previous life. Gathering all their players in once place to be able to better promote their games and allow the different communities to mingle.