Almighty Video Game Designer

Chapter 101 - Chapter 100: Scammed by Draw Ten



Qian Kun, fourth year mathematics student at a university in Imperial Capital, same year as Su Jinyu. Based on their results, this guy would be the best in terms of studies, receiving National Scholarships every year and had already been invited to do research.

However, this guy wasn’t interested in research, but planned to enter the workforce instead.

It didn’t take long for Qian Kun to reach an agreement with Chen Mo when he arrived at the experience store.

Qian Kun also joined Thunderbolt Entertainment as an intern, and was paid eight thousand a month as well. Chen Mo didn’t mind paying them more either, but he wanted them to give time more time to gather experience and to hire time after they graduate, then giving them a proper salary.

Of everything about Thunderbolt Entertainment, Qian Kun was most interested in I Am MT because he thinks that the game has some mysterious power to be able to get the players to fork out too much money just from having a properly balanced game.

“Nice, now there’s someone else to take the blame when I make another scammy game,” Chen Mo thought secretly.

Now that the research was almost done, and he gathered all the manpower he needed, Chen Mo could finally start preparing for his next game.

But level two hadn’t been unlocked yet, it seemed like other skills such as art, music and storyboarding were also included…

After consuming the special skill books as well, Chen Mo checked out his attributes.

System, numerics, level design, and story writing were all at one hundred, waiting for level two and were at level two.

However, he was unable to continue to level his numerics stats as he needed to reach level two for everything else to be able to draw level two skill books.

Original Art: 80

3D art: 84

Animation: 40

Music and Audio Effects: 41

Storyboarding Skills : 36

Chen Mo felt satisfied with the stats and didn’t feel the need to draw more. The numerics stats was also good enough to make an RTS game.

Because of the perspective of RTS games, he didn’t need his art stats to be too high, unlike the requirements for first person action games. Therefore, his stats for Original Art and 3D Art was good enough for now.

But he was a bit lacking in the music and storyboarding department, but he could just spend more money in the CG department to compensate.

Chen Mo’s stats in the Illusion Game Engine was as such:

Chen Mo: Videogame designer (C-grade)

Creativity: 49

Systems: 57

Numerics: 65

Level Designer: 53

Story Writing: 45

Original art: 39

3D Art:1

Monthly Resources Quota: 133MB/5GB

Chen Mo had made three games ever since he became a C-grade videogame designer, including I Am MT, Thunderbolt Tabletop, and Lifeline, but he was still a C-grade designer, yet to reach B-grade…

Creativity, Level Designer and 3D art didn’t go up one bit.

Systems, Numerics, and Original Art were increased slightly from I Am MT and Thunderbolt Tabletop. Story Writing on the other hand, was increased because of Lifeline.

Although it wasn’t much, his Monthly Resources Quota was increased to 5GB.

It feels as though the people responsible for this were quite cocky. Obviously they don’t recognise I Am MT, thinking that it wasn’t much in terms of design despite how profitable it was.

However, they decided to get Chen Mo a higher resources quota to ‘have fun’ with since he was now a frequent visitor of the best sellers leaderboard on the official app store.

 

 


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