Chapter 124 - Guest Commentary
Chen Mo spent the next little while dealing with shipping the game overseas.
Meteorite Technology planned to release the English version first to test the waters, but under Chen Mo’s request, they have agreed to release English, French, German, Russian, Korean and other languages at the same time.
Meteorite Technology planned to release the Korean version in the second wave, but decided to move it ahead under Chen Mo’s request.
It would’ve been easy just to do translations as they could be swapped into the game and would be released. It would’ve been the same amount of time for one version compared to many versions, all was required was more translators.
However, the main workload comes in from promotion, meaning that wanting to release in multiple countries at the same time meant that the initial investment was much higher. Moreover the rules for the different markets were different, and especially when taking into account the different preferences from region to region, releasing in so many regions wasn’t a simple task.
Chen Mo was serious about his decision. Promotion? What’s that? Does this game need promoting?
Alright, wouldn’t hurt, but there’s no point in wasting money in insane amounts of advertising.
“Don’t worry, you guys just have to steal the thunder from Legion conquest, promoting the game as ‘Better than Legion Conquest in every aspect’, or ‘Masterpiece RTS game’. This would mean that any player that searches for Legion Conquest would also receive results from Warcraft,” said Chen Mo.
There were a few competitive esports in the VR circle in shooter games. On the PC side of things, RTS games like Legion Conquest had smaller scaled tournaments as well, but there weren’t competitions that had attention from all over the world.
The reason was simple, tournaments only had two basic components, money and people. The competition could only succeed when there were enough viewers and funds.
Legion Conquest hadn’t even come close to the popularity of MOBAs in his previous life, which was why they haven’t been able to host large tournaments.
However, there are more and more companies and games who have discovered the potential of competitive gaming, which was why there were more and more regional tournaments happening in China.
Smaller tournaments for Warcraft were finally a thing following Warcraft’s popularity.
TL note: [1] One of the chinese translations of the word ‘silent’ is pronounced the same way Chen Mo’s name is.