Chapter 132 - Balance in Warcraft
It didn’t take long for the success of Warcraft overseas to be spread within China.
“Warcraft is doing pretty well overseas? Especially in Europe and America? That’s weird, haven’t they seen fantasy games before? Why are they buying it?”
“Yeah, although Warcraft is doing well, but satisfying players overseas? I never would’ve thought.”
“The overseas players rated the game quite highly. There was even a game reviewer from Britain that gave Warcraft a high score for its story!”
“The players also love it! Chen Mo must be making the big bucks this time. Warcraft took over the Chinese RTS market, and now its heading for the international market?”
“I’m so jealous.”
“Geez, I can’t understand it at all. Maybe prodigies do exist.”
“Yeah, there’s no way it could be replicated.”
Warcraft was basically completely balanced in the previous life. Especially after version 1.24e, Blizzard would only release small changes once in a while.
In this version, other than the Undead being slightly weaker by virtue of finding it a bit difficult to get mines, the other races were more or less even with none of them having a noticeable advantage.
Moreover, even though Undead was known as the weakest race, it wasn’t so bad that nobody would play it.
Undead never made it once to the finals of WCG for the first ten years it was held, but in WCG 2012, Chinese Undead player Ted beat Korean Orc player the second time in the lower bracket, and beat Moon who was known as the fifth race 2:0 to reach the finals. Then they proceeded to beat Chinese Orc player fly 2:1 to be the first one to win with Undead.
These players were the best of the best, especially when lyn and fly were Orc players, and it was accepted that it was difficult to play Undead into Orcs.
This demonstrated that Warcraft is a very balanced game with incredibly rich content. Che Mo would make more balanced changes to this version to make it an incredibly balanced RTS game, allowing the players to play years and years without getting bored of the game.